Cool!
But a full list of HTML5 gaming engines is better found here, with rankings by feature and price. Scirra's Construct 2 appears to be the current winner, at a basic price of GBP 79 and going up to GBP 259.
Showing posts with label HTML5. Show all posts
Showing posts with label HTML5. Show all posts
Saturday, March 15, 2014
Saturday, June 29, 2013
Wednesday, January 16, 2013
More on HTML5/CSS
Two links today:
- What looks like a nice "lecture series" on basic HTML5/CSS skills
- SASS, another higher-level CSS language that looks cool. [hnn] [comparison with less]
Monday, January 7, 2013
HTML5/CSS3 on the desktop with TideSDK
This is a neat idea. Very neat indeed. Doesn't support Perl, though.
Saturday, January 5, 2013
Thursday, December 20, 2012
Tuesday, December 18, 2012
Wednesday, July 11, 2012
Sunday, December 25, 2011
HTML too complex?
And by HTML, I think the industry now means HTML+CSS+Canvas, as a Flash replacement. Interesting point here about "I'm too lazy to be a HTML dev" - which just means the level of abstraction is wrong.
And that's interesting.
Wednesday, November 30, 2011
Javascript and HTML5 Canvas roundup
A foray into Google on the topic of HTML5 animation yielded (as always) some linkworthy material:
- Basic tunnel animation with moving random spheres.
- From the same site, a really nice set of presentation slides. The language is Volapük, if you're wondering.
- Some of the new HTML5 semantic tags. Wow!
- Alex the Alligator, a platform gamer ported to HTML5, based on the engine melonJS.
- Basic drawing with HTML5 Canvas.
Also there was doodle-js - a port-ish thing of ActionScript into HTML5 Canvas - but it seems to have vanished. Or at least its example pages did; the code is still on Github.
Tuesday, October 25, 2011
Saturday, July 30, 2011
Article: The HTML5 Boom is Coming. Fast.
Well, this is good news: the desktop browser and mobile worlds are converging on HTML5 as their graphics platform of choice. Bye, Flash.
Time to whet those tools.
Wednesday, July 6, 2011
Extended examination of app building in HTML5
One of the Opera devs is porting a C++ game into HTML5 as a kind of exercise. Worth reading.
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